Sign In

Cross-Platform Android Jetpack Compose Glassmorphism Generator

Visually generate frosted glass and blur effects and export code for Android Jetpack Compose.

Cross-Platform Glassmorphism

Preview Canvas
Box(
  modifier = Modifier
    .clip(RoundedCornerShape(16.dp))
    .blur(16.dp)
    .background(Color.White.copy(alpha = 0.2f))
    .border(
      width = 1.dp,
      color = Color.White.copy(alpha = 0.3f),
      shape = RoundedCornerShape(16.dp)
    )
) {
  // children
}

Glass Properties

16px
20%
30%
16px

The Ultimate Android Jetpack Compose Glassmorphism Generator

Glassmorphism is a dominant UI design trend that emphasizes light or dark interactive objects placed on top of vibrant, colorful backgrounds. The core defining feature of this aesthetic is a frosted-glass effect (background blur) allowing the underlying colors and shapes to gently bleed through the foreground elements. This establishes a clear visual hierarchy and a sense of depth, mimicking physical glass materials.

While achieving this in CSS is relatively straightforward using the backdrop-filter property, native frameworks handle this visual effect entirely differently—often requiring complex layer configurations, specific material shaders, or third-party libraries. This generator serves as a visual bridge, allowing you to design the frosted glass effect interactively and then automatically translating those visual properties into production-ready Android Jetpack Compose code.

Glassmorphism in Android Jetpack Compose

Historically, rendering glass on Android required extremely complex RenderScript or OpenGL shaders. However, Jetpack Compose introduced the Modifier.blur() and RenderEffect APIs to make glass effects significantly simpler and more performant. To create a correct glass effect, you must meticulously clip the composable, apply the blur modifier, and overlay a semi-transparent background color in the exact correct order. This tool handles the modifier chaining sequence automatically.

Frequently Asked Questions

Why isn't my glassmorphism blur showing up?

The most common mistake when building a glass UI is setting the element's background color to a solid, fully opaque hex code (like #FFFFFF). The background must be semi-transparent (e.g., using RGBA with 0.1 to 0.4 opacity) so the backdrop-filter can be seen through it.

Does glassmorphism impact website performance?

Yes, excessive use of backdrop-filter can impact scrolling performance, especially on lower-end mobile devices, because the browser must constantly recalculate the blur as the background underneath it moves. Use it sparingly on critical UI elements like navbars and modals.

Do all browsers support backdrop-filter?

Modern browsers (Chrome, Edge, Firefox) fully support the standard backdrop-filter property. Safari requires the -webkit- vendor prefix, which this tool automatically generates for you.

Related Tools